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3 changed files with 3 additions and 66 deletions

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@ -1,65 +1,2 @@
# Stream Deck plugin library for Go
[![Go Reference](https://pkg.go.dev/badge/github.com/tardisx/streamdeck-plugin.svg)](https://pkg.go.dev/github.com/tardisx/streamdeck-plugin)
You can find fully-formed examples using this library in
[streamdeck-plugin-examples](https://github.com/tardisx/streamdeck-plugin-examples)
## Basic usage
```go
package main
import (
"fmt"
"log/slog"
"time"
"github.com/tardisx/streamdeck-plugin"
"github.com/tardisx/streamdeck-plugin/events"
)
// keep track of instances we've seen
var contexts = map[string]bool{}
func main() {
slog.Info("Starting up")
c := streamdeck.New()
slog.Info("Registering handlers")
c.RegisterHandler(func(e events.ERWillAppear) {
slog.Info(fmt.Sprintf("action %s appeared, context %s", e.Action, e.Context))
contexts[e.Context] = true
})
c.RegisterHandler(func(e events.ERWillDisappear) {
slog.Info(fmt.Sprintf("action %s disappeared, context %s", e.Action, e.Context))
delete(contexts, e.Context)
})
c.RegisterHandler(func(e events.ERKeyDown) {
slog.Info(fmt.Sprintf("action %s appeared, context %s", e.Action, e.Context))
})
slog.Info("Connecting web socket")
err := c.Connect()
if err != nil {
panic(err)
}
// update the title once a second, for all "seen" contexts
go func() {
for {
for context := range contexts {
c.Send(events.NewESSetTitle(
context,
time.Now().Format(time.Kitchen),
events.EventTargetBoth,
0))
}
time.Sleep(time.Second)
}
}()
slog.Info("waiting for the end")
c.WaitForPluginExit()
}
```

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@ -160,10 +160,10 @@ type ESSetImage struct {
type ESSetImagePayload struct {
Image string `json:"image"`
Target EventTarget `json:"target"`
State *int `json:"state,omitempty"`
State int `json:"state"`
}
func NewESSetImage(context string, imageBase64 string, target EventTarget, state *int) ESSetImage {
func NewESSetImage(context string, imageBase64 string, target EventTarget, state int) ESSetImage {
return ESSetImage{
ESCommon: ESCommon{
Event: "setImage",

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@ -25,5 +25,5 @@ func ImageToPayload(i image.Image) string {
// SVGToPayload create the string necessary to send an SVG
// via a ESSetImage struct
func SVGToPayload(svg string) string {
return "data:image/svg+xml;charset=utf8;base64," + base64.StdEncoding.EncodeToString([]byte(svg))
return "data:image/svg+xml;charset=utf8," + svg
}