Move things to different packages

This commit is contained in:
Justin Hawkins 2024-06-28 17:51:57 +09:30
parent 6cbf1cc0d2
commit e3436a553a
5 changed files with 89 additions and 71 deletions

View File

@ -1,10 +1,27 @@
package streamdeck
package events
import (
"encoding/json"
"reflect"
)
// ValidEventType returns a boolean indicating whether or not
// this is a valid event type
func ValidEventType(t reflect.Type) bool {
for i := range receivedEventTypeMap {
if receivedEventTypeMap[i] == t {
return true
}
}
return false
}
// TypeForEvent returns the type for a particular event type string
func TypeForEvent(e string) (reflect.Type, bool) {
t, ok := receivedEventTypeMap[e]
return t, ok
}
var receivedEventTypeMap = map[string]reflect.Type{}
func init() {

View File

@ -1,18 +1,14 @@
package streamdeck
package events
import (
"bytes"
"encoding/base64"
"encoding/json"
"image"
"image/png"
)
type EventTarget int
const EventTargetBoth = 0
const EventTargetHardware = 1
const EventTargetSoftware = 2
const EventTargetBoth = EventTarget(0)
const EventTargetHardware = EventTarget(1)
const EventTargetSoftware = EventTarget(2)
type ESCommon struct {
Event string `json:"event"` // name of this event type
@ -286,13 +282,13 @@ type ESSetStatePayload struct {
State int `json:"state"`
}
func NewESSetState(context string, state int) ESSetImage {
return ESSetImage{
func NewESSetState(context string, state int) ESSetState {
return ESSetState{
ESCommon: ESCommon{
Event: "setState",
Context: context,
},
Payload: ESSetImagePayload{
Payload: ESSetStatePayload{
State: state,
},
}
@ -362,24 +358,3 @@ func NewESSendToPlugin(context string, action string, payload json.RawMessage) E
Payload: payload,
}
}
/// --------- helpers ----------
// Turns an image.Image into a string suitable for delivering
// via a ESSetImage struct
func ImageToPayload(i image.Image) string {
out := bytes.Buffer{}
b64 := base64.NewEncoder(base64.RawStdEncoding, &out)
err := png.Encode(b64, i)
if err != nil {
panic(err)
}
return "data:image/png;base64," + out.String()
}
// Turns an image.Image into a string suitable for delivering
// via a ESSetImage struct
func SVGToPayload(context string, svg string) string {
return "data:image/svg+xml;charset=utf8," + svg
}

View File

@ -1,3 +1,5 @@
// Package streamdeck interfaces with the Stream Deck plugin API,
// allowing you to create go-based plugins for the platform.
package streamdeck
import (
@ -8,21 +10,16 @@ import (
"io"
"reflect"
"github.com/tardisx/streamdeck-plugin/events"
"github.com/gorilla/websocket"
)
// these are automatically populated by parseFlags
var flagPort int
var flagEvent, flagInfo string
var UUID string // the UUID this plugin is assigned
func init() {
flag.IntVar(&flagPort, "port", 0, "streamdeck sdk port")
flag.StringVar(&flagEvent, "registerEvent", "", "streamdeck sdk register event")
flag.StringVar(&flagInfo, "info", "", "streamdeck application info")
flag.StringVar(&UUID, "pluginUUID", "", "uuid")
flag.Parse()
}
type logger interface {
Info(string, ...any)
Error(string, ...any)
@ -35,11 +32,6 @@ func (nl nullLogger) Info(string, ...any) {}
func (nl nullLogger) Error(string, ...any) {}
func (nl nullLogger) Debug(string, ...any) {}
type EventHandler struct {
MsgType string
Handler func()
}
type Connection struct {
ws *websocket.Conn
logger logger
@ -48,9 +40,7 @@ type Connection struct {
}
// New creates a new struct for communication with the streamdeck
// plugin API. The command line flags required for the API to
// communicate with your plugin have already been parsed.
// The websocket will not connect until Connect is called.
// plugin API. The websocket will not connect until Connect is called.
func New() Connection {
return Connection{
handlers: make(map[reflect.Type]reflect.Value),
@ -67,6 +57,16 @@ func NewWithLogger(l logger) Connection {
return c
}
// parseFlags parses the command line flags to get the values provided
// by the Stream Deck plugin API.
func parseFlags() {
flag.IntVar(&flagPort, "port", 0, "streamdeck sdk port")
flag.StringVar(&flagEvent, "registerEvent", "", "streamdeck sdk register event")
flag.StringVar(&flagInfo, "info", "", "streamdeck application info")
flag.StringVar(&UUID, "pluginUUID", "", "uuid")
flag.Parse()
}
// Connect connects the plugin to the Stream Deck API via the websocket.
// Once connected, events will be passed to handlers you have registered.
// Handlers should thus be registered via RegisterHandler before calling
@ -75,14 +75,15 @@ func NewWithLogger(l logger) Connection {
// then call WaitForPluginExit to block until the connection is closed.
func (conn *Connection) Connect() error {
parseFlags()
c, _, err := websocket.DefaultDialer.Dial(fmt.Sprintf("ws://localhost:%d", flagPort), nil)
if err != nil {
return err
}
conn.ws = c
msg := ESOpenMessage{
ESCommonNoContext: ESCommonNoContext{
msg := events.ESOpenMessage{
ESCommonNoContext: events.ESCommonNoContext{
Event: flagEvent,
},
UUID: UUID,
@ -103,8 +104,8 @@ func (conn *Connection) Connect() error {
// WaitForPluginExit waits until the Stream Deck API closes
// the websocket connection.
func (c *Connection) WaitForPluginExit() {
<-c.done
func (conn *Connection) WaitForPluginExit() {
<-conn.done
}
// RegisterHandler registers a function to be called for a particular event. The
@ -114,7 +115,7 @@ func (c *Connection) WaitForPluginExit() {
// function per event type. This function will panic if the wrong kind of
// function is passed in, or if you try to register more than one for a single
// event type.
func (r *Connection) RegisterHandler(handler any) {
func (conn *Connection) RegisterHandler(handler any) {
hType := reflect.TypeOf(handler)
if hType.Kind() != reflect.Func {
panic("handler must be a function")
@ -127,27 +128,20 @@ func (r *Connection) RegisterHandler(handler any) {
argType := hType.In(0)
// check its a valid one (one that matches an event type)
valid := false
for i := range receivedEventTypeMap {
if receivedEventTypeMap[i] == argType {
valid = true
break
}
}
if !valid {
if !events.ValidEventType(argType) {
panic("you cannot register a handler with this argument type")
}
_, alreadyExists := r.handlers[argType]
_, alreadyExists := conn.handlers[argType]
if alreadyExists {
panic("handler for " + argType.Name() + " already exists")
}
r.handlers[argType] = reflect.ValueOf(handler)
conn.handlers[argType] = reflect.ValueOf(handler)
}
// Send sends a message to the API. It should be one of the
// ES* structs, such as ESOpenURL.
// events.ES* structs, such as events.ESOpenURL.
func (conn *Connection) Send(e any) error {
b, _ := json.Marshal(e)
conn.logger.Debug(fmt.Sprintf("sending: %s", string(b)))
@ -185,14 +179,14 @@ func (conn *Connection) reader() {
b := bytes.Buffer{}
r = io.TeeReader(r, &b)
base := ERBase{}
base := events.ERBase{}
err = json.NewDecoder(r).Decode(&base)
if err != nil {
conn.logger.Error("cannot decode: " + err.Error())
continue
}
t, ok := receivedEventTypeMap[base.Event]
t, ok := events.TypeForEvent(base.Event)
if !ok {
conn.logger.Error(fmt.Sprintf("no type registered for event '%s'", base.Event))
continue

View File

@ -2,6 +2,8 @@ package streamdeck
import (
"testing"
"github.com/tardisx/streamdeck-plugin/events"
)
type testLogger struct {
@ -16,10 +18,10 @@ func TestReflection(t *testing.T) {
c := NewWithLogger(testLogger{t: t})
// incoming
in := ERDidReceiveSettingsPayload{}
in := events.ERDidReceiveSettingsPayload{}
ranHandler := false
c.RegisterHandler(func(event ERDidReceiveSettingsPayload) {
c.RegisterHandler(func(event events.ERDidReceiveSettingsPayload) {
ranHandler = true
})
@ -52,13 +54,14 @@ func TestUmmarshal(t *testing.T) {
}`)
c := NewWithLogger(testLogger{t: t})
keyUp, err := c.unmarshalToConcrete(receivedEventTypeMap["keyUp"], b)
e, _ := events.TypeForEvent("keyUp")
keyUp, err := c.unmarshalToConcrete(e, b)
if err != nil {
t.Error(err)
}
realKeyUp, ok := keyUp.(ERKeyUp)
realKeyUp, ok := keyUp.(events.ERKeyUp)
if !ok {
t.Errorf("wrong type (is %T)", keyUp)
}

29
tools/tools.go Normal file
View File

@ -0,0 +1,29 @@
// Package tools provides some helper functions to assist with
// creating Stream Deck plugins
package tools
import (
"bytes"
"encoding/base64"
"image"
"image/png"
)
// Turns an image.Image into a string suitable for delivering
// via an events.ESSetImage struct
func ImageToPayload(i image.Image) string {
out := bytes.Buffer{}
b64 := base64.NewEncoder(base64.RawStdEncoding, &out)
err := png.Encode(b64, i)
if err != nil {
panic(err)
}
return "data:image/png;base64," + out.String()
}
// SVGToPayload create the string necessary to send an SVG
// via a ESSetImage struct
func SVGToPayload(context string, svg string) string {
return "data:image/svg+xml;charset=utf8," + svg
}